December 11th, 2023 × #Observer pattern#Design patterns#Game development
The Observer Pattern
Discussion on the observer pattern, its use in game dev and JavaScript frameworks, differences from observables, and its relation to promises and streams.
![Wes Bos](https://github.com/wesbos.png)
Wes Bos Host
![Scott Tolinski](https://github.com/stolinski.png)
Scott Tolinski Host
In this episode of Syntax, Wes and Scott give a high level overview of the observer pattern, what is the observer, what are downsides to too many observers, and more.
Show Notes
- 00:25 Welcome
- 01:42 Syntax Brought to you by Sentry
- 02:16 High level overview
- Syntax 694: What's Up With Angular with Mark Techson
- Godot Engine
- 03:36 What might you observe in game development?
- 06:50 What is the observer?
- 08:11 What are some downsides to too many observers?
- 10:17 IntersectionObserver, MutationObserver, and PerformanceObserver
- 12:25 ResizeObserver
- 13:04 What about addEventListener?
- @BenLesh on Callbacks being faster than observables
- 16:13 Signals are becoming a big thing
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